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Weekly Development Log #9 (Jose Gonzalez - The Grand Finale)
December 11, 2024
by
JoseFTW227
Hey guys ! Before we get into this week’s devlog, I too wanna thank everyone who has been checking out our game and joining us during this development process. At first, this capstone project seemed...
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Weekly Dev Blog (The Final Farewell)
December 11, 2024
by
AlexRutishauser
Hello Everyone! Before I start this devblog, I just want to thank everyone that's been following us along this journey during development for Deadshot! I greatly appreciate you all taking the time to...
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Weekly Development Log #8 (Jose Gonzalez)
December 04, 2024
by
JoseFTW227
Hello everyone ! This is Jose Gonzalez and this is week number eight of the development of DeadShot!. Since it was a holiday weekend, I didn't have the time to work on the game that much, but I did sq...
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Weekly Development Log #7 (Jose Gonzalez)
November 27, 2024
by
JoseFTW227
Hey everyone ! I’m Jose and welcome to the beta devlog of our game, DeadShot! . This is the seventh devlog. Goals for the team this past week: Preparing our build for the beta. Adding many sounds to...
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Weekly Dev Log #7 (Beta Edition)
November 27, 2024
by
AlexRutishauser
Hello Everyone and Welcome Back! This is Alex Rutishauser here again giving you an update on week 7 of development for Deadshot! Goals for the team this past week: Have Beta ready Import final art ass...
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Weekly Development Log #6 (Jose Gonzalez)
November 20, 2024
by
JoseFTW227
Hello everyone ! Welcome back to DeadShot! . I’m Jose Gonzalez and I will be delivering the week six development of our game , DeadShot! . Goals for the team this past week: Working on the enemy beh...
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Weekly Dev Log #6 (Alex Rutishauser)
November 20, 2024
by
AlexRutishauser
Hello Everyone and Welcome Back! This is Alex Rutishauser here again giving you an update on week 6 of development for Deadshot! Goals for the team this past week: Fix Enemy Behavior Ensure Series of...
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Weekly Development Log #5 (Jose Gonzalez)
November 13, 2024
by
JoseFTW227
Hey you guys ! Welcome back ! I’m Jose Gonzalez and I’m here once more to give you an update on the video game DeadShot!. This week will be the alpha build of the game. Please know that many thing...
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Deadshot Weekly Devlog #5 (Brandon Colon)
November 13, 2024
by
HP.Brandon
Welcome Everyone to the Week 5 Devlog This will be the Devlog Update for Week 5 of our game Deadshot (Alpha Phase) - Goals for this week: Developing enemy behavior Designing player animation Which Goa...
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Weekly Dev Log #5 Alpha Edition! (Alex Rutishauser)
November 13, 2024
by
AlexRutishauser
Hello Everyone and Welcome Back! This is Alex Rutishauser here again giving you an update on week 5 of development for Deadshot! This week will mark the first version of Deadshot! (Alpha) Goals for th...
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Weekly Devlog #4 (Brandon Colon)
November 06, 2024
by
HP.Brandon
This week i focused heavily on updating enemy designs and enemy pathing and behavior. I began attaching certain events to 2 enemy types that set them up to patrol the area of placement instead of havi...
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Weekly Dev Log #4 (Alex Rutishauser)
November 06, 2024
by
AlexRutishauser
Hello Everyone and Welcome Back! This is Alex Rutishauser here again giving you an update on week 4 of development for Deadshot! Goals for the team this past week: Review player feedback from class, s...
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Weekly Development Log #4 (Jose Gonzalez)
November 06, 2024
by
JoseFTW227
Hey, y'all ! Welcome back to the page. I'm Jose Gonzalez and this is my week 4 devlog to the game, DeadShot! Goals for the team this past week: We worked on adding in even more mechanics into our game...
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Weekly Dev Log #3 (Brandon Colon)
October 30, 2024
by
HP.Brandon
For this week, I focused on jumping and running animations for Agent Stickman and currently working on enemy walking and running animation aswell. To not only give the Hero more character but the enem...
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Weekly Dev Log #1 (Brandon Colon)
October 30, 2024
by
HP.Brandon
For my weekly Dev log, I had focused on creating a few icons for specific power ups that would be able to boost the characters overall damage and also healing as well. I had also came up with a few en...
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Weekly DevLog #2 (Brandon Colon)
October 30, 2024
by
HP.Brandon
This week I had started developing more sprites for the game, two item pick ups and one weapon and had implemented the collision detection for these items to the hero of the game...
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Weekly Dev Log #3 (Alex Rutishauser)
October 30, 2024
by
AlexRutishauser
Hello Everyone and Welcome Back! This is Alex Rutishauser here again giving you an update on week 3 of development for Deadshot! Goals for the team this past week: Get all of our work onto one project...
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Weekly Development Log #3 (Jose Gonzalez)
October 29, 2024
by
JoseFTW227
My team’s goal this week was getting the hang of pushing our projects to GitHub and being able to get a better understanding of how we are going to collaborate better on this project. I’ve been wo...
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Weekly Dev Log #2 (Alex Rutishauser)
October 23, 2024
by
AlexRutishauser
Hello Everyone! This is Alex Rutishauser here again giving you an update on week 2 of development for Deadshot! Goals for the team this past week: Get started on main mechanics of Deadshot! in GDevelo...
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Weekly Development Log #2 (Jose Gonzalez)
October 21, 2024
by
JoseFTW227
My team’s goals for the past week was working on the core mechanics for the digital prototype of our game. I have worked on the shooting mechanics of the game, Alex has been working on the wall jump...
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Weekly Development Log #1 (Jose Gonzalez)
October 16, 2024
by
JoseFTW227
Hello y'all. My name is Jose Gonzalez and I'm in charge of the art direction on the game DeadShot!. This is the very first devlog that I'm currently writing down. We are about to enter the pre-product...
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Weekly Dev Log #1(Alex Rutishauser)
October 16, 2024
by
AlexRutishauser
Hello Everyone! My name is Alex Rutishauser and I am the person responsible for the code portion of Deadshot. In this weekly Devlog, we're going to be looking at our progress for development of Deadsh...
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