Weekly Development Log #3 (Jose Gonzalez)
DeadShot! » Devlog
- My team’s goal this week was getting the hang of pushing our projects to GitHub and being able to get a better understanding of how we are going to collaborate better on this project.
- I’ve been working on the Game Design Documentation along with my team. We wanted to make sure to fill in as much information as possible.
- Our goal for next week is to try to implement the assets needed for our game (hopefully we can get this done during lab hours in class for even better communication.
- I have accomplished filling out some of the GDD requirements that are due this week. I’ve also been making sure how we can start working on our project a lot more properly as well.
- I would like to officially start to implement the assets of the game into GDevelop.
- I’m gonna need to learn more about tuning the shooting mechanics of the game and perhaps try to implement something new in order for our game to stand out a lot more.
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DeadShot!
Status | Released |
Authors | AlexRutishauser, JoseFTW227, HP.Brandon |
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