Weekly Development Log #7 (Jose Gonzalez)
DeadShot! » Devlog
Hey everyone ! I’m Jose and welcome to the beta devlog of our game, DeadShot!. This is the seventh devlog.
Goals for the team this past week:
- Preparing our build for the beta.
- Adding many sounds to make the game feel a bit more alive.
- Improving our level design.
- Go over the enemy behavior.
Which of these Goals have been accomplished by the team?
- We’ve implemented sounds this week.
- Worked on more art assets for our game.
- Made tweaks to the level.
What are the team's goals for next week?
- Receive feedback from my fellow classmates to see what needs to be worked on.
- Adding even more assets into our beta build.
What have you accomplished this past week?
- I’ve implemented the sounds such as the gunshots.
- I imported the music that Brandon had originally made.
- I placed the hallway interiors that were made by Brandon.
What will you accomplish by next week?
- I need to work on the boss’ movement. Whenever he moves, he tends to clip through the growing which is an issue.
- Add even more assets into our project.
- Polish up a lot of things.
What will you need to learn to accomplish these goals?
- I need to continue to research even more about the enemy AI movement.
- I’ll await for Brandon to continue to cook up even more assets for our game.
Get DeadShot!
DeadShot!
Status | Released |
Authors | AlexRutishauser, JoseFTW227, HP.Brandon |
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- Weekly Development Log #5 (Jose Gonzalez)31 days ago
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