Deadshot Weekly Devlog #5 (Brandon Colon)


Welcome Everyone to the Week 5 Devlog

This will be the Devlog Update for Week 5 of our game Deadshot (Alpha Phase)

- Goals for this week:

  • Developing enemy behavior
  • Designing player animation

Which Goals have been accomplished?

  • Level Design
  • Health Bar and HUD
  • Camera is Fixed

Next Week's Goals for the team?

  • Level Design and Aesthetic
  • Refine enemy behavior

What have you accomplished this past week?

  • Enemy Behavior and Patrolling
  • Enemy ammo type
  • Player animation (Running/Jumping)
  • Refined character designs

What will be accomplished by next week?

  • The aesthetic of levels and world
  • Reviewing events for a smoother experience

Get DeadShot!

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