Weekly Development Log #2 (Jose Gonzalez)
DeadShot! » Devlog
- My team’s goals for the past week was working on the core mechanics for the digital prototype of our game.
- I have worked on the shooting mechanics of the game, Alex has been working on the wall jumping/sliding mechanics and Brandon has worked on the designs for the enemies.
- Our goal for next week is to continue building upon our game and to complete what needs to be done.
- I have accomplished the shooting mechanics of DeadShot! is going to look like in GDevelop.
- I will accomplish what needs to be done on my end on time.
- I’ll need to learn even more about GDevelop so I can feel a lot more comfortable with what I’m doing so far.
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DeadShot!
Status | Released |
Authors | AlexRutishauser, JoseFTW227, HP.Brandon |
More posts
- Weekly Development Log #9 (Jose Gonzalez - The Grand Finale)Dec 11, 2024
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- Weekly Development Log #6 (Jose Gonzalez)Nov 20, 2024
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- Weekly Development Log #5 (Jose Gonzalez)Nov 13, 2024
- Deadshot Weekly Devlog #5 (Brandon Colon)Nov 13, 2024
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